![]() Obviously, the first step is to decide which mods we want to use in our pack. If you're new to the modding scene there's nothing to worry about as this guide is meant to explain the process to users and modders of all skill levels. Good luck, and tell us all about the most amazing things that you've built in the comments below.For anyone who has installed mods in the past, creating a pack for the Technic Platform takes only a few minutes. RedPower2 massively extends the redstone circuitry portion of the game, just as Railcraft does with minecarts, and both can be enjoyed alongside ComputerCraft for programmable machines and passworded doors.Įven if you just stick with IndustrialCraft, you'll be using jetpacks and mining lasers, terraforming, teleporting, setting off nukes and tesla coils and building reactors before you know it. ![]() Buildcraft enables automatic crafting tables, item transit pipes, wells and engines. Equivalent Exchange lets you turn anything in the game into raw energy, and then turn that energy into other items, like alchemy. ![]() What can I build later on?Īfter poring over the various wikis and putting in a bit of legwork, you'll have a fully automated mine piping resources directly into your house, and the luxury to explore other parts of the Technic Pack. From there, you'll want to start making extractors, macerators and probably an electric furnace, but the Tekkit Wiki (and the various mod-specific wikis that it links to) is the best place to teach you how to create those. You can put the power you're generating into batteries, but a better way to store it is in a BatBox, which is made from three more batteries, combined with wood and copper wire.
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