![]() It seems to happen most often when the play loads up the game, and the last slept on a bed on their ship, but that ship fails to load into the game on start. People are more likely to return to the game if there are more items to craft, and will go find the resources for those new items.Īs for the Respawn on random island. What player is going to want to return to the game, just to earn/unlock old things just so they can go find the resource. you folks should have added NEW items to the game that utilize the items being obtained from the ocean. Maybe instead of changing up recipes for already existing things, to include more resources and/or resources that make no sense for the item. You should be developing a game PEOPLE want to play, not making it function how you (the devs) want people to play it. I get you want to push people into the ocean, but not everyone cares about that. Its a pain in the butt to get the Catfish oil, when its in areas of the water that are freezing, and the Coral Suit offers no cold protection. The unbalanced nature of the resources needed to craft certain items needs to be addressed quickly.Įxample: Why does a neoprene suit need Catfish Oil? Who oils their wetsuit? Even less relevant is the Slug Slime.
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